The Tithe of Wings is a single player narrative horror game set in the year 999, when Europe is consumed by dread of the coming millennium.

You command the Penitent Host, a company of angels who fell in the first rebellion and were never fully cast out. Tainted by Hell yet sincere in their penance, they descend on starving villages to heal the sick, turn back raiders, and answer the prayers of the dying. The villagers are grateful. The angels believe they are saving the world.

Every mercy has a price. The Grace Ledger records what each miracle takes from the people it helps: a memory, a voice, a shadow, or a name. The costs are written in the soft, evasive language of the Host's own clerk, and the truth must be pieced together from burial rolls, tithe records, sermons, and the margins of illuminated manuscripts. The game never tells you that something is wrong. It trusts you to notice.

As you work, each angel's Doubt and Taint pull against one another. Doubt weakens their power but sharpens their conscience, while Taint grants terrible efficiency and a calm that is far more unsettling than rage.

Features

The game draws on the Book of Enoch, Revelation, and the language of the King James Bible, treating faith as sincere rather than as a target for mockery. Its structure follows the seven seals, its horror is delivered through recovered documents and a slowly decaying interface, and its ending depends on what you choose to record and what you allow others to read.

Currently in development. Please have the game in full screen to play. 

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Published 11 days ago
StatusIn development
PlatformsHTML5
Authorpenitenthost
GenreVisual Novel
TagsHorror, Psychological Horror
AI DisclosureAI Assisted, Code

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